Killzone 2 Class System

Posted by lakerman | 6:47 PM | | 0 comments »

















The Killzone 2 multiplayer uses a class system similar to Half-Life: Team Fortress 2. There are 8 classes with 7 having special abilities in the form of badges. These badges can be mixed to customize the users playing style.


Rifleman

The default class when a primary badge is not selected although a secondary badge may be used. The rifleman can start with all but specialized weaponry.

Engineer

The engineer's primary badge ability is to set up automated turrets that target enemies.

The secondary badge ability repairs turrets, ammo dumps , and mounted guns.

Medic
The medic's primary badge allows him to heal downed team mates.

The secondary badge allows the medic to throw health packs for their team.

Scout

The scout's primamry ability is to use a cloak rendering the player nearly invisible.

The secondary badge allows the player to tag enemies with hidden markers to give their locations to team mates.

Assault

The assault class badge gives the user armor that is twice as strong as regular armor.

The secondary badge can temporarily boost running speed.

Tactician

The primamry badge allows the player to creat spawn points in the form of colored smoke grenades.

The secondary badge allows the player to call in air support from a sentry bot.

Saboteur

The primary badge allows the player to be disguised as an enemy .

The secondary badge alows the player to throw a proximity activated explosive charge.
























































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